Psychological techniques to increase behavior are based on behavioral modification, an intervention-oriented theoretical and methodological orientation, based on knowledge of experimental psychology, behavioral modification considers that normal and abnormal behaviors are governed by the same principles.
Motor modification uses procedures and techniques involving objective evaluation and empirical verification, to reduce or eliminate inadequate ducts and establish or increase adaptive ducts, based not only on observable behaviors, but also on cognitive aspects and basic processes involved in their origin, development, maintenance and change.
Pipeline modification techniques can be classified into three groups
In this article, we will focus on psychological techniques to increase behavior.
As psychological techniques to increase driving, we can use reinforcement, emergency contracts and symbolic savings.
Positive reinforcement is a stimulus whose contingent presentation to a behavior leads to an increase or maintenance of it. The term contingency refers to the relationship of dependence between a behavior and the stimuli that precede it and/or follow it.
Negative reinforcement involves eliminating or reducing an alleged aversive stimulus or preventing positive reinforcement loss based on a duct, the goal will be to increase or maintain it.
There are two types of negative reinforcement: escapism and avoidance.
The emergency contract is a contract or agreement between two or more parties that establishes each party’s responsibilities in relation to a particular object or activity. The characteristics of the contingency contract are:
There are cases where inappropriate behavior occurs primarily in one of the parties, but there are many cases where problematic behavior is observed in both parties.
In these cases, two types of contracts were used:?And pro quo?And parallel contracts or bona fide.
There is a lack of evidence to determine which type of contract is most effective.
Another psychological technique to increase behavior is token backup, which basically consists of the delivery of tokens (points, vouchers, brands, stars, etc. ) as certain tubes are made or not, these tokens can be redeemed for various assets. , activities and privileges (support reinforcements).
We can use plastic chips, dots, coupons, stars, etc. A good map should have the following properties:
The person learns the value of the tokens through verbal explanations. The goal is for the ducts to be maintained thanks to natural reinforcements of the environment and/or intrinsic reinforcements.
To achieve this, flea economy can be combined with other techniques, such as training in social skills and problem solving.